THE PLAYBOOK · HNZKBY
Forty Thieves Solitaire: learn through an example
Make Forty Thieves Solitaire your next activity in the game library. Build eight suit foundations from ace to king. Check the relevant rule before repeating a move. Make your first input carefully and watch the result. Use the example below to understand a decision.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Something to practise
Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow. Notice the feedback after each input.
The purpose of your moves
Build eight suit foundations from ace to king. Read that aim before choosing your first action. Return to the instructions when a step is unclear.
Step by step
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Use foundations where available; full Spider or Scorpion runs clear automatically.
- Undo reverses a choice. New deal shuffles again.
Keyboard and screen controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Keep the playing area visible while using these controls. Use the visible help when you are unsure of the next input.
An example to follow
A club 5 can move onto a club 6, but a whole run cannot move together. Your next round may have a different position, so inspect it before acting. Consider the next action carefully.
Keep this in mind
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Compare the situation with the worked example. Read one step at a time and try it on the playing area. Match the instruction to the control you use.
Answers about the rules and controls
For this browser game, what is the goal of Forty Thieves Solitaire?
The key detail is this: Build eight suit foundations from ace to king.
How do I control Forty Thieves Solitaire?
For clarity: Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown.
While reading the Guide, what example helps explain Forty Thieves Solitaire?
For clarity: A club 5 can move onto a club 6, but a whole run cannot move together.
For a quick reminder, what should I watch out for in Forty Thieves Solitaire?
Keep this in mind: Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy.
For this browser game, what format does Forty Thieves Solitaire offer?
For clarity: Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
On this playing page, which play mode does Forty Thieves Solitaire use?
For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.